
Resume
As a product designer, I understand my work as helping users achieve their goals smoothly and happily through simple processes and appropriate visual styles.
In the current era of AI, The Human-machine interaction has welcomed a big opportunity to get reshaped, in order to achieve better user experience as well as the rise of working efficiency. At the same time, design should serve as a bridge between the model and the user, helping the model better play its value and obtain feedback data. I'm looking forward to working on this kind of product.

Work Experience
2020-2022
Bytedance
"Smart Campus" Project
"Smart Campus" is a set of digital home -school service system, which is aimed to help teachers assign homework efficiently, analyze students' learning through mass data and AI technology, help each student according to their aptitude, and at the same time, to help parents better understand the student's schooling situations.
I was responsible for several major projects such as "cloud platform framework building", "learning situation analysis", and "home-school calendar". I was also responsible for the interaction design of special hardware such as "smart blackboard" and "smart exercise pad".
2022-2024
Taichi Graphics
Taitopia Render Engine
I am responsible for 0-1 product design; Propose and determine product form and logic; Overall consideration of feasibility and consistency; Control the product interaction flow and visual style. Completed multiple experience upgrades, function optimization and user research from the design perspective.
"Taitopia" experience and visual style have been praised by users widely.
Interaction Design
Senior UX Designer
Education
2014-2018
Tsinghua University
Product Design
My major is product design, and the main courses are "User research", "Design psychology", "Systematic design", "Human-computer interaction", "Service design" and "Sustainable design".
During this period, I have mastered a variety of design methods of software or hardware products as well as scientific research strategies; Cultivate steady and innovative design thinking mindsets. Most importantly, This experience generated a creating passion inside me and drives me to propose a better life for people through good products.
2018-2020
Artcenter College of Design
Realtime Communication, AI, XR, MoCap
During the postgraduate period, the main courses are "Social Innovative Thinking", "Speculative Design", "New Technology Inference", "Artificial Intelligence Theory and Practice". My main research direction is real-time communication, XR and spatial motion capture.
I developed the ability of independent research, the sensitivity of new technology, and the imagination of technology application. Moreover, I have established a dialectical thinking habit, and I can understand and evaluate product schemes from multiple perspectives. A large number of experimental prototypes have been done, which also helped strengthen my "Demo capabilities".
Industrial Design
Media Design